Tech-Know Trail is active learning via treasure hunt style games focused on Numeracy and Literacy.

Why are active lessons important?

1A leading academic expert was commissioned to pull together the evidence base in support of Active Schools. This work was then validated by more than 40 experts. Designed to Move: Active Schools (2015)

How can Tech-Know Trail help to provide these opportunities?

  • The games are aimed at Year 2 - Year 6 students/classes.
  • The content has been created by qualified teachers.
  • The trial package for schools includes 50 Numeracy and 50 Literacy games across these year groups for the 2018/19 Academic Year (20 games per year group)
Further Information

For further information or a free demonstration please contact:

Harry Cade